Booster Pack: Unite! Team Q4 (VG-V-BT01)

Hey, Rear-guards!

We’re back again with another “Booster Pack” blog post.

This post will cover every RR and above card we missed out on in our unboxing video for V Booster Set 1: Unite! Team Q4

With that said, let’s continue.


 

V-BT01-001-VR_(Sample)
King of Knights, Alfred

[ACT](VC)[1/Turn]:COST [Counter Blast (1)], search your deck for up to one “Blaster Blade”, call it to (RC), and that unit gets [Power]+5000 until end of turn. Shuffle your deck.

[CONT](VC):During your turn, if you have “Blaster Blade” on (RC), this unit gets [Power]+10000.

V-BT01-003-VR_(Sample)
Dragonic Waterfall

[AUTO](VC):When placed, choose one of your opponent’s grade 2 or greater rear-guards, and retire it.

[AUTO](VC):When it attacks, COST [Soul Blast (1) with grade 3], until end of that battle, this unit gets [Power]+10000/[Critical]+1, and your opponent cannot call sentinels from hand to (GC).

V-BT01-004-VR_(Sample)
Perfect Raizer

[AUTO](VC):When it attacks, COST [Counter Blast (2)], and [Stand] two of your rear-guards in the front row.

[AUTO](VC):When its attack hits, if you have a card with “Raizer” in its card name in your soul, Counter Charge (1), and one of your units gets [Power]+5000 until end of turn.

V-BT01-005-RRR_(Sample)
Soul Saver Dragon

[ACT](VC):COST [Soul Blast (5)] Six of your units get [Power]+15000 until end of turn.

[AUTO](VC):When it attacks, you may Soul Charge (1).

V-BT01-007-RRR_(Sample)
CEO Amaterasu

[ACT](VC)[1/Turn]:COST [Counter Blast (1)], draw a card, look at the top card of your deck, and put it on the top or the bottom of your deck.

[AUTO](VC/RC):When you look at your deck due to effects during your turn, this unit gets [Power]+5000 until end of turn. (Activates for “look”, “reveal”, and “search” effects. +5000 each time you look regardless of number of cards.)

V-BT01-010-RRR_(Sample)
Berserk Dragon

[AUTO](VC/RC):When placed, COST [Counter Blast (1) & Soul Blast (1)], choose one of your opponent’s rear-guards, retire it, if this unit is on (VC), draw a card.

[AUTO](RC):When it attacks a vanguard, if the number of your rear-guards is greater than your opponent’s, this unit gets [Power]+3000 until end of that battle.

V-BT01-011-RRR_(Sample)
Flame of Hope, Aermo

[CONT](RC):During the battle it boosted, this unit gets [Power]+3000.

[AUTO](RC):When your opponent’s rear-guard is retired during your turn, COST [retire this unit], draw a card, and Counter Charge (1).

V-BT01-012-RRR_(Sample)
Asura Kaiser

[AUTO](VC):When your drive check reveals a grade 2 or greater card, [Stand] one of your rear-guards, and if the revealed card is grade 3 or greater, COST [Counter Blast (1)], and that rear-guard gets [Power]+10000 until end of turn.

V-BT01-014-RR_(Sample)
Little Sage, Marron

[AUTO](RC)[1/Turn]:When your other rear-guard is placed in the same column as this unit, COST [Counter Blast (1)], draw a card, and this unit gets [Power]+3000 until end of turn.

V-BT01-016-RR_(Sample)
Victorious Deer

[ACT](VC/RC)[1/Turn]:COST [Soul Blast (2) grade 3 cards, discard a card from your hand], look at seven cards from the top of your deck, reveal up to two “Critical” triggers from among them, put the revealed cards on the top of your deck in any order, shuffle the rest of cards you looked at and put them on the bottom of your deck, and six of your units get [Power]+10000 until end of turn.

V-BT01-018-RR
Weather Forecaster, Miss Mist

[CONT]:Sentinel (You may only have up to four cards with “[CONT]:Sentinel” in a deck.)

[AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.

V-BT01-021-RR_(Sample)
Wyvern Guard, Barri

[CONT]:Sentinel (You may only have up to four cards with “[CONT]:Sentinel” in a deck.)

[AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.

V-BT01-022-RR_(Sample)
Hi-powered Raizer Custom

[AUTO](VC/RC):When placed, you may call a “Battleraizer” from your soul to a (RC) in the same column as this unit.

[AUTO](VC/RC):When its attack hits a vanguard, COST [Counter Blast (1) & put a “Battleraizer” from your (RC) into your soul], and [Stand] one of your other rear-guards.

V-BT01-024-RR_(Sample)
Twin Blader

[CONT]:Sentinel (You may only have up to four cards with “[CONT]:Sentinel” in a deck.)

[AUTO](GC):When placed, COST [discard a card from your hand], and one of your units cannot be hit until end of that battle.

 


That ends the “Booster Pack” for this set. As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like what you see here, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. We have a Discord server, so you can join us and other Crossbone Rearguards here. And last, but not least, you can also support us directly over at Patreon.

Stand up, my Vanguard!
– ZaCaptain

 

 

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Booster Pack: Unite! Team Q4 (VG-V-BT01)

Cardfight #122: Brian’s Garmore Gold Paladin Deck Profile

Hey, Rear-guards!

Cardfight #122 is a match between Brian’s Garmore Gold Paladin deck against ZaCaptain’s Chronofang Gear Chronicle deck.

Click here if you want to check out what’s in the Chronofang deck!

First Vanguard
Yearning Liberator, Arum

Triggers:-
3 Air Raid Lion (Critical)
1 Great Wish Liberator, Esus (Critical)
4 Plodmy Liberator (Critical)
3 Ketchgal Liberator (Stand)
2 Naapgal Liberator (Heal)
2 Liberator, Shaggy Rabbit (Heal)

Grade 1s:-
3 Barcgal Liberator
2 Liberator, Bright Bicorn
3 White Rainbow Liberator, Balan
2 Dawning Knight, Gorboduc
4 Liberator, Improve Falcon (Sentinel-PG)

Grade 2s:-
3 Zoigal Liberator
3 Blaster Blade Liberator
2 Liberator, Star Rain Trumpeter
3 Liberator, Stiletto Hawk

Grade 3s:-
4 Wolf Fang Liberator, Garmore
4 Flash Fang Liberator, Garmore Excel

Strides and G Guardians:-
2 Bluish Flame True Liberator, Holy Flame
1 Shining True Liberator, Solemn Glitter
2 Golden Dragon, Glorious Reigning Dragon
4 Golden Knight of Gleaming Fang, Garmore
4 Master Swordsman of First Light, Gurguit Helios
1 Zeroth Dragon of Zenith Peak, Ultima
2 Golden Beast, Sleimy Flare (G-Guardian)
1 Sacred Heaven Prayer Master, Reia (G-Guardian)
1 True Liberator of Healing, Ellise (G-Guardian)

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter @CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #122: Brian’s Garmore Gold Paladin Deck Profile

Cardfight #120: ZaCaptain’s Alfred Royal Paladin Deck Profile

Hey, Rear-guards!

Cardfight #120 is a match between ZaCaptain’s Alfred Royal Paladin deck against Rem’s Chronojet Gear Chronicle deck.

Click here if you want to check out what’s in the Chronojet deck!

First Vanguard:-
Guidepost Sage, Elron

Triggers:-
4 Scion Rider (Critical)
4 Encourage Angel (Stand)
4 Margal (Draw)
4 Flash Player, Niviane (Heal)

Grade 1s:-
3 Swordsman of Light, Blaster Rapier Laura
3 Knight of Benevolence, Kay
3 Knight of the Gale, Hudiplus
1 Acute Knight, Paris
4 Flash Shield, Iseult (Sentinel-PG)

Grade 2s:-
2 Sage of Salvation, Benon
4 Swordsman of Light, Blaster Axe Grawl
2 Energetic Knight, Romus
3 Knight of Loyalty, Bedivere

Grade 3s:-
3 King of Knights, Alfred
2 Swordsman of Light, Picos
2 King’s Adjudant Knight, Galehaut
1 Emit Hammer Dragon

Strides and G-Guardians:-
2 Divine Knight King, Alfred Holy Saver
1 Great Sage of Contradiction, Jirron
1 Blazing Sword, Fides
1 Holy Dragon, Myriad Soul Saver
4 Aerial Divine Knight, Altmile
2 Holy Dragon, Luminous Hope Dragon
1 Divine Knight of Condensed Light, Olbius Avalon
2 Great Flash, Iseult (G-Guardian)
1 Holy Dragon, Laserguard Dragon (G-Guardian)
1 Divine Knight of Godly Defense, Igraine (G-Guardian)

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter @CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #120: ZaCaptain’s Alfred Royal Paladin Deck Profile

Cardfight #84: ZaCaptain’s Gavrail Angel Feather Deck Profile

Hey, Rear-guards!

Cardfight #84 sees us pit ZaCaptain’s Gavrail Angel Feather deck against Leon’s Vanquisher Narukami deck. You can check the video above to see the bout, but if you’re interested in seeing the Gavrail deck profile, we have it in this post.

If you want to check out what’s in the Vanquisher deck, click here.

Take note that this build is one that is used for this cardfight. Changes may have been already made at this point in time by the owner. You are welcome to learn from this deck profile, if you are looking to build one, but we highly encourage you to build yours to fit you.

First Vanguard:-
Black Report, Ridwan

Triggers:-
4 Critical Hit Angel (Critical)
4 Black Spark, Munkar (Critical)
4 Surgery Angel (Stand)
4 Sunny Smile Angel (Heal)

Grade 1s:-
3 Drill Motor Nurse
3 Black Bomber, Maalik
4 Black Call, Nakir
4 Doctroid Remnon (Sentinel-PG)

Grade 2s:-
3 Black Relief, Aratoron
2 Black Slice, Harut
2 Black Dream, Zabaniya
4 Nurse of Broken Heart

Grade 3s:-
4 Black Shiver, Gavrail
4 Black Devote, Phaleg

Strides and G Guardians:-
4 Black Seraph, Gavrail
2 Holy Seraph, Altiel
4 Holy Seraph, Raphael
2 Holy Seraph, Zachariel
2 Holy Seraph, Suriel (G-Guardian)
2 Holy Seraph, Oriphiel (G-Guardian)

Notes:-

  • Once again, the one thing that I have to mention is that I am not an expert Angel Feather player, yet. There are things that I’m still learning and things that I am still experimenting with. I prefer not to follow the norms and try and find something more worthwhile, as well as put up certain nerfs (or wear weighted armor, as i call it) in the deck to help me learn better.
    • One of those said nerfs is that I purposely did not play any of the Nociels in this deck. Another reason why I did so is because I want to keep it as pure Gavrail for the video, on top of learning things about my deck without Nociel making things easy for me. Though this build may not look like much for veteran players, this is what I consider an entry-level build for players looking to start playing Gavrail.
    • With all of that out of the way…
  • Gavrail has a very complex playstyle. Angel Feathers generally needs to add the cards in their damage zones into their strategies and calculations, but with the swapping units in and out of the damage zone and certain card skills requiring face up units in the damage zone, there’s a lot to take in. But just like with anything, practice makes perfect, and playing this deck will become second nature.
  • The new boosts given to G-BT09 for Angel Feather provides a different way of playing Gavrail from before. Altiel rescues when she appears in the Vanguard circle, which makes Altiel a perfect stalling stride as you find your Nurse of Broken Hearts for your other strides and defenses.
  • Phaleg is a nice companion grade 3 for Gavrail, thanks to her skill where she can go into the damage zone when you discard her for a Stride cost. And if you need a rear-guard or require a rescue check, she helps greatly in both those roles.
  • Aratoron has an interesting skill that makes reinforcing during either main or battle phase. While I haven’t yet worked out the combo with her, based on what I’ve seen from other players using her, there’s a lot of things that can come from her. I don’t plan on underestimating what she can do.
  • There’s an element of deck-out that this deck has, so I am considering whether a second pair of Altiels is viable. The initial reason why I played two was because having a second pair of Raphaels may come in hand better than Altiel’s rescue checks. Now, as I write this, Zachariel is starting to look like she’s losing her place in the G Zone.
  • Since we’re on Zachariel, she provides an alternative finish that Black Seraph, Gavrail can do. On five damage, she gains 10000 Power, which is nothing to laugh at. And if the cards are right and your rescue checks have been frequent, you can get 4 face up cards in your damage zone, making your front row rear-guards a powerhouse with +12000 Power each.
  • Overall, the complexity of the deck is what makes it fun. While it has been cursed with its own power, it can still be something worthwhile to play and main. Give Gavrail a go and enjoy the unknown elements of rescue checks.

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #84: ZaCaptain’s Gavrail Angel Feather Deck Profile

Cardfight #83: Brian’s Gurguit Gold Paladin Deck Profile

Hey, fighters!

Cardfight #82 sees us pit Brian’s Gurguit Gold Paladin deck against JJ’s Gaia Tachikaze deck. You can check the video above to see the bout, but if you’re interested in seeing the Gurguit deck profile, we have it in this post.

If you want to check out what’s in the Gaia deck, click here.

Take note that this build is one that is used for this cardfight. Changes may have been already made at this point in time by the owner. You are welcome to learn from this deck profile, if you are looking to build one, but we highly encourage you to build yours to fit you.

First Vanguard
Knight of Early Dawn, Coel

Triggers:-
1 Sparkling Flash Glint Knight (Critical)
2 Flame of Victory (Critical)
3 Scarface Lion (Critical)
3 Player of the Holy Pipe, Gerrie (Stand)
3 Ketchgal Liberator (Stand)
4 Curable Angel (Heal)

Grade 1s:-
3 Knight of Morning Light, Horsa
4 Dawning Knight, Gorboduc
3 Sunshine Knight, Jeffrey
3 Holy Mage, Alessia (Sentinel-PG)
1 Holy Mage, Lavinia (Sentinel-PG)

Grade 2s:-
3 Knight of the Remaining Sun, Henrinus
3 Knight of Daylight, Kinarius
3 Knight of Far Arrows, Saphir
2 Holy Mage, Pwyll

Grade 3s:-
4 Sunrise Ray Knight, Gurguit
4 Golden Holy Sword, Gurguit

Strides and G Guardians:-
1 Sunrise Ray Radiant Sword, Gurguit
2 Golden Dragon, Glorious Reigning Dragon
4 Holy Sword of Heavenly Law, Gurguit
1 Golden Dragon, Ray Breath Dragon
1 Air Element, Sebreeze
2 Golden Dragon, Spearcross Dragon
1 Metal Element, Scryew (G-Guardian)
1 Sacred Heaven Prayer Master, Reia (G-Guardian)
2 Golden Beast, Sleimy Flare (G-Guardian)
1 Dark Element, Dizmel (G-Guardian)

Notes:-

  • There isn’t really much that I could say about this deck list, as it is similar to my previous build before G-BT10, which focuses on multiple attacks through superior calling from the deck during the battle phase. However, the new stuff from G-BT10 adds more ways to call units for multi-attacks, as well as provide a decent to devastating power boost to your units.
  • The last part of that comes from Holy Sword of Heavenly Law Gurguit. He can set my G-zone up for GB2, to activate either Gurguit’s skill, if I need it, and also applies early pressure with cards like Henrinus, Kinarius and Pwyll. But also with these units, there’s a need to check and make sure you have enough Counterblasts, hand size and soul for them.
  • For Counterblasts and soul, because Golden Holy Sword, Gurguit includes a Soulblast, Knight of Far Arrows, Saphir is much more helpful in recovering that cost, essentially making Gurguit’s skill free.
  • Holy Mage, Alessia is a great help because of her other skill to gain 15000 Shield, which is especially helpful against decks like Daikaiser. Bust be sure your field is set with a card you want to send back into the deck for Alessia’s skill.
  • Again, there’s not a lot of things I can talk about, as it is a straight-forward deck build. High powered multi-attacks are how this deck is played. That’s all folks.

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #83: Brian’s Gurguit Gold Paladin Deck Profile

Cardfight #82: Brian’s Garmore Gold Paladin Deck Profile

Hey, fighters!

Cardfight #82 sees us pit Brian’s Garmore Gold Paladin deck against ZaCaptain’s Garmore Royal Paladin deck. You can check the video above to see the bout, but if you’re interested in seeing the Gold Paladin Garmore deck profile, we have it in this post.

If you want to check out what’s in the Royal Paladin Garmore deck, click here.

Take note that this build is one that is used for this cardfight. Changes may have been already made at this point in time by the owner. You are welcome to learn from this deck profile, if you are looking to build one, but we highly encourage you to build yours to fit you.

First Vanguard
Yearning Liberator, Arum

Triggers:-
3 Air Raid Lion (Critical)
2 Great Wish Liberator, Esus (Critical)
1 Steel Blade Liberator, Alwilla (Critical)
3 Ketchgal Liberator (Stand)
3 Liberator, Lucky Charmy (Draw)
4 Naapgal Liberator (Heal)

Grade 1s:-
3 Barcgal Liberator
2 Liberator, Bright Bicorn
3 White Rainbow Liberator, Balan
2 Dawning Knight, Gorboduc
1 Holy Mage, Lavinia (Sentinel-PG)
2 Halo Liberator, Mark (Sentinel-PG)
1 Light Formation Liberator, Erdre (Sentinel-PG)

Grade 2s:-
3 Zoigal Liberator
3 Blaster Blade Liberator
2 Liberator, Star Rain Trumpeter
3 Liberator, Stiletto Hawk

Grade 3s:-
4 Wolf Fang Liberator, Garmore
4 Sleygal Double Edge

Strides and G Guardians:-
2 Golden Dragon, Spearcross Dragon
1 Sunrise Ray Radiant Sword, Gurguit
2 Golden Dragon, Glorious Reigning Dragon
2 Golden Knight of Gleaming Fang, Garmore
4 Holy Sword of Heavenly Law, Gurguit
2 Golden Beast, Sleimy Flare (G-Guardian)
1 Sacred Heaven Prayer Master, Reia (G-Guardian)
1 Metal Element, Scryew (G-Guardian)
1 Dark Element, Dizmel (G-Guardian)

Notes:-

  • Sadly, there’s not much to say about my deck, as it is the old Liberators build from a previous video with some new cards from G-BT10. I’ll do my best to explain what I can.
  • Holy Sword of Heavenly Law, Gurguit is an ideal first stride to use to set up for either Spearcross Dragon or Glorious Reigning Dragon. But because this deck is a Garmore deck, striding up to Gleaming Fang Garmore is a nice unit to use as a finisher. In addition to the skills Gleaming Fang Garmore has, I can also send back units that I will need back in the deck such as triggers or units that has skills that activate when called from the deck. Since I do plenty of shuffling, getting them to rise up to near the top of the deck is made easier.
  • The one thing about my deck is that I did my best to include as many Liberator High Beasts as possible, just in case I ever needed to use Wolf Fang Garmore’s skill. True, there were two more units in G-BT10 that I could add to my deck that fits those 2 criterias, but their skills don’t really match up to how I designed my deck build, as I did make sure it functions much like a Blaster Blade Liberator deck. If you are making a Gold Garmore deck, do feel free to add your own spin to it. There is some freedom to do so and while it is best to make sure that you get as high a count of High Beast units in your deck, a few non-High Beast and/or Liberators won’t hurt it so much. Good luck.

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #82: Brian’s Garmore Gold Paladin Deck Profile

Cardfight #82: ZaCaptain’s Garmore Royal Paladin Deck Profile

Hey, fighters!

Cardfight #82 sees us pit ZaCaptain’s Garmore Royal Paladin deck against Brian’s Garmore Gold Paladin deck. You can check the video above to see the bout, but if you’re interested in seeing the Royal Paladin Garmore deck profile, we have it in this post.

If you want to check out what’s in the Gold Paladin Garmore deck, click here.

Take note that this build is one that is used for this cardfight. Changes may have been already made at this point in time by the owner. You are welcome to learn from this deck profile, if you are looking to build one, but we highly encourage you to build yours to fit you.

First Vanguard:-
Jumpgal

Triggers:-
4 Burning Mane Lion (Critical)
4 Sarugal (Stand)
2 Jewel Knight, Sacred Unicorn (Draw)
2 Gliding Eagle (Draw)
4 Healing Pegasus (Heal)

Grade 1s:-
2 Tamamy
3 Battlesong Angel
4 Snogal
2 Milky Way Unicorn
4 Walgal (Sentinel-PG)

Grade 2s:-
4 Scramble Griffin
3 Shyngal
3 Ashhgal

Grade 3s:-
3 Sanctuary Guard Arc
1 Sanctuary Guard Dragon
4 Fang of Light, Garmore

Strides and G-Guardians:-
2 Holy Dragon, Sanctuary Guard Imperial
2 Holy Dragon, Sanctuary Guard Regalie
4 Aerial Divine Knight, Altmile
2 Golden Knight of Gleaming Fang, Garmore
2 Divine Knight of Lore, Selfes
2 Holy Dragon, Laserguard Dragon (G-Guardian)
Vivid Sacred Staff, Andragius (G-Guardian)

Notes:-

  • With Royal Paladin, it is a lot more easier to build a full High Beast deck, and not being tied down to a namesake such as Liberators gives players a lot of freedom to build the deck how they want to, but such a thing is a double-edged sword. You do need to make sure you have a focus on what your deck is going to play like. Garmore isn’t an ideal unit to be sitting on, due to his 10000 Power base, so you do need to prepare a plan B in the deck.
  • In my case, plan B is Sanctuary Guard Arc. Given that Garmore plays on calling Snogal, Snogal complements the style of Sanctuary Guard Arc, and vice versa. Once you are ready to switch back to plan A, which is Garmore, you should have a strong field that can hit hard and will hit harder after using Gleaming Fang Garmore’s skill.
  • Some of the more helpful High Beasts present in Royal Paladin comes with good skills that activate on Brave, such as Sarugal, Scramble Griffin and Shyngal. Again, you can choose your Plan B to be anything from Altmile to Blaster to even Sanctuary of Light, so if you decide to support your High Beasts with Brave abilities, it is just as viable.
  • In the case of my deck, the Brave abilities will help out in low hand situations, both offensive and defensive.
    • Offensively, with Garmore’s skill of needing to drop a card to call out a Snogal, it helps to bring that hand down to make it easier to activate Brave abilities during your turn, such as with Sarugal or Shyngal.
    • Defensively, when you’ve used up your hand to guard your opponent’s attack, Scramble Griffin helps with giving you a strong defense for one attack. With units like that, you definitely want them protected from attacks, so Tamamy helps with making sure that they stay in the back row, while still contributing to the attacking turn.
  • Royal Paladin got very lucky that they have a Perfect Guard that is a High Beast, so it’s not impossible to have a full High Beast deck. Just be sure to keep yourself open to adding some important non-High Beast units into the deck, if you really need it, such as Stride fodders or a more useful Perfect Guard. A full count is perfect, but you really can settle for a high count, if needed.
  • Overall, the Garmore deck is a super fun deck to play. You will have a ton of fun checking that top 6 for High Beasts, and when it comes down to the wire, where it may be make or break, the suspense is exhilarating, in my opinion. So do give it a chance, if you can or are on the fence about building it.

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #82: ZaCaptain’s Garmore Royal Paladin Deck Profile