Cardfight #78: Jiraiya’s Altmile Royal Paladin Deck Profile

Hey, fighters!

Cardfight #78 sees us pit Jiraiya’s Altmile Royal Paladin deck against Victor’s Luard Shadow Paladin deck, played by ZaCaptain. You can check the video above to see the bout, but if you’re interested in seeing the Altmile deck profile, we have it in this post.

If you want to check out what’s in the Luard deck, click here.

Take note that this build is one that is used for this cardfight. Changes may have been already made at this point in time by the owner. You are welcome to learn from this deck profile, if you are looking to build one, but we highly encourage you to build yours to fit you.

First Vanguard
Resurgent Knight, Stius

Triggers:-
4 Bringer of Dreams, Belenus (Critical)
4 Encourage Angel (Stand)
4 Sarugal (Stand)
4 Yggdrasil Maiden, Elaine (Heal)

Grade 1s:-
3 Headwind Knight, Selim
1 Knight of Powercharge
3 Laurel Knight, Sicilus
1 Scouting Owl
2 Soniccgal
2 Hope Keeper (Sentinel-PG)
2 Security Knight, Regius (Sentinel-PG)

Grade 2s:-
3 Counteroffensive Knight, Suleiman
2 Escort Eagle
2 Hopesong Angel
2 Knight of Ambuscade, Redon
2 Sage of Salvation, Benon

Grade 3s:-
4 Blue Sky Knight, Altmile
3 Knight of Heavenly Decree, Altmile
1 Knight of Mastery, Glenus

Strides and G Guardians:-
4 Aerial Divine Knight, Altmile
3 Blazing Sword, Fides
1 Divine Knight of Lore, Selfes
2 Holy Dragon, Brave Lancer Dragon
2 Transcending the Heavens, Altmile
1 Holy Dragon, Laserguard Dragon (G-Guardian)
1 Vivid Sacred Staff, Andragius (G-Guardian)
1 Dark Element, Dizmel (G-Guardian)
1 Divine Knight of Godly Defense, Igraine (G-Guardian)

Notes:-

  • This deck is an Altmile deck that fuses both the old and new cards Royal Paladins have. Overall, the build can allow you to start rushing your opponent, if you have Hopesong Angel in hand to ride or call. Thanks to his ability, he can call out even a Grade 3 unit, as long as it has the Brave ability. So you can potentially catch your opponent off-guard and swarm the board. Come later in the game, the strategy changes to hitting multiple times with semi-powerful units, finishing off with units like Transcending the Heavens, Altmile, or the new Holy Dragon, Brave Lancer Dragon.
  • A few key cards I would like to highlight are the following:-
    • Sage of Salvation, Benon
      • His main purpose is to call out Knight of Powercharge or Hope Keeper, depending on the situation.
    • Hope Keeper or Security Knight, Regius
      • Both their abilities are great to have for various purposes. Hope Keeper to have an additional booster and bounce back on Brave, while Regius is helpful on Brave. So why not?
    • Hopesong Angel
      • His ability to call ANY Brave unit is an impeccable skill, especially ones that you need most for the moment, like Soniccgal or Hope Keeper.
    • Sarugal and Encourage Angel
      • These two units can be sent back to the deck, making trigger checks more likely. Encourage Angel gives Power to two units, while Sarugal gets a draw.
  • Between the 2 Altmiles, I much prefer Blue Sky Knight, Altmile because of his flat 5000 Power boost to two units. Knight of Heavenly Decree, Altmile split that skill into 2 parts. Start of turn and Stride skill and plus 4000 Power. But at least the unit called at the start of the turn can be done, even if your opponent is sitting on Grade 2.
  • A combo I can highlight is with Knight of Powercharge and Brave Lancer Dragon. Because of Brave Lancer’s skill, where you need to drop a card for every unit called from his skill. Knight of Powercharge can help you drop all of your current hand to the bottom of the deck, you don’t lose any useful cards to Brave Lancer’s skill.
  • And of course, an easy +8000 Power 3 turn stride combo is to first stride to Blazing Sword, Fides and flip Aerial Divine Knight, Altmile, then stride to Aerial Altmile and flip himself, and finally stride to Transcending the Heavens, Altmile and flip the last copy of Aerial Altmile.

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

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Cardfight #78: Jiraiya’s Altmile Royal Paladin Deck Profile

Cardfight #77: Victor’s Alfred Royal Paladin Deck Profile

Hey, fighters!

Cardfight #77 sees us pit Victor’s Alfred Royal Paladin deck against Dempster’s Blue Wave Aqua Force deck. You can check the video above to see the bout, but if you’re interested in seeing the Alfred deck profile, we have it in this post.

If you want to check out what’s in the Blue Wave deck, click here.

Take note that this build is one that is used for this cardfight. Changes may have been already made at this point in time by the owner. You are welcome to learn from this deck profile, if you are looking to build one, but we highly encourage you to build yours to fit you.

First Vanguard
Guidepost Sage, Elron

Triggers:-
4 Floral Paladin, Flogal (Critical)
4 Psion Rider (Critical)
2 Encourage Angel (Stand)
2 Gliding Eagle (Draw)
4 Refresh Healer (Heal)

Grade 1s:-
1 Enhancement Sage, Libron
1 Laurel Knight, Sicilus
1 Swordsman of Light, Blaster Rapier Laura
2 Sharpness Knight, Paris
3 Swordsman of Light, Junos
3 Holy Knight Guardian (Sentinel-PG)
1 Hope Keeper (Sentinel-PG)

Grade 2s:-
1 Energetic Knight, Romus
1 Blaster Blade Seeker
3 Swordsman of Light, Ahmes
4 Blaster Blade

Grade 3s:-
1 King’s Adjutant Knight, Galehaut
3 Light Source Seeker, Alfred Exiv
4 King of Knights’ Light Manifest, Alfred Oath

Strides and G Guardians:-
2 Holy Dragon, Legit Sword Dragon
1 Divine Knight of Flashing Flame, Samuel
1 Great Sage of Contradiction, Jirron
4 Aerial Divine Knight, Altmile
4 Transmigratory Dragon, Holy Squire Dragon
2 Vivid Sacred Staff, Andragius (G-Guardian)
2 Holy Dragon, Laserguard Dragon (G-Guardian)

Notes:-

  • Initially, this build was based on the Vanguard G Comic Booster cards but with the new support from the new G Character booster, the old King of Knights, Alfred was swapped out for King of Knights’ Light Manifest, Alfred Oath. Reasons being Alfred Oath can be boosted and helps to superior call units from the deck upon riding.
  • Swordsman of Light, Junos & Swordsman of Light, Ahmes are important in the deck as they work very well with “Alfred” as the Vanguard or strides that require a unit with “Alfred” in its name as a heart card. Blaster Blade & Blaster Blade Spirit are also key cards in the deck as they would be useful in clearing front row units that might pose a threat to you.
  • New critical triggers such as Psion Rider also help the deck in alleviating the heavy cost of unit effects with its Countercharge. Just be aware that you need to be at a Grade 3 “Alfred” Vanguard to use his Countercharge.
  • Putting in Light Source Seeker, Alfred Exiv in the deck ensures that my Vanguard is still a unit with “Alfred” in its name. It keeps the heart name that strides need for “Alfred”, and add the option to Legion with Blaster Blade or Blaster Blade Seeker later in the game.
  • New strides such as Holy Dragon, Legit Sword Dragon from G-CHB01 boosted the Alfred archetype with more synergy, as there is the option now to choose either units with “Blaster” or “Swordsman of Light” to be superior called from the deck, on top of gaining power when called out.
  • Overall, the deck has received a good support from G-CHB01 be it for the old or new units.

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #77: Victor’s Alfred Royal Paladin Deck Profile

Cardfight #72: G-TD11 Royal Paladin Trial Deck Profile

Hey, fighters!

Cardfight #72 sees us pit the new Royal Paladin G-TD11 Trial Deck against the new Neo Nectar G-TD12 Trial Deck. You can check the video above to see the bout, but if you’re interested in seeing the Royal Paladin deck profile, we have it in this post.

If you want to check out what’s in the Neo Nectar deck, click here.

Take note that this build is one that is used for this cardfight. Changes may have been already made at this point in time by the owner. You are welcome to learn from this deck profile, if you are looking to build one, but we highly encourage you to build yours to fit you.

First Vanguard
Knight of Discipline, Alectos

Triggers:-
Severe Hit Knight, Gulgites (Critical)
Explosive Knight, Gredaukus (Stand)
2 Adamant Amplification Warlock (Draw)
2 Gliding Eagle (Draw)
4 Knight of Pretty Sword (Heal)

Grade 1s:-
Support Warlock of Damascus
Loyal Knight, Diotus
4 Knight of Tomahawk
4 Wallgal (Sentinel-PG)

Grade 2s:-
Aashgal
Flying Swallow Knight, Claus
Straightforward Knight, Carasius
Tough Knight, Baldus

Grade 3s:-
4 Distinct Knight, Contianus
Blue Sky Knight, Altmile
Devout Falx Dragon

Strides and G Guardians:-
2 Divine Knight of Lore, Selfes

Notes:-

  • Whether you count it as Royal Paladins “coming full circle” or “going back to square one”, this new Trial deck focused more on calling units with the Brave ability, as well as activating the Brave ability. Selfes is good in activating Brave for your other units, which also makes him quite a good first Stride in any Brave Royal Paladin deck, this one or older.
  • However, there is a slight problem with the trial deck as it is. You do need to have units out that has the Brave ability to even make full use of Selfes. As you can see in the video, 5ooo Power may be reason enough to pop his skill, but when I saw that there wasn’t any units on the field at that time to take advantage of the low hand size, it made much less sense to use it. And that is kind of the idea.
  • The reason why is because, in this deck, it plays towards high power and multiple calling. Though not as much as a fully constructed Royal Paladin deck, but when the cards are right, you can attack 4 times in a turn. But that leads to another thing the deck lacks. A reliable amount of units with the Brave ability to call out. However, this lacking part is easily fixed with boost from the TRY3 NEXT booster or the older cards.
  • It’s hard to do, but when you play this deck, it’s hard to shake off the old playstyle of Altmile, which is superior calling Grade 2s from the deck. As you can see, most units you can call with Carasius’ skill is Grade 1. So you may actually need to plan to call boosters, rather than attackers.
  • But overall, Royal Paladins have taken a new or familiar playstyle, and it is a fun deck to play on its own. But once it gets its boost, including the new Knight of Heavenly Decree, Altmile, it can go much further than it has right now.

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #72: G-TD11 Royal Paladin Trial Deck Profile

Booster Pack: G Character Booster Vol. 1: TRY3 NEXT (VG-G-CHB01)

Hey, fighters!

We’re back again with another “Booster Pack” blog post. These blog posts are the supplementary blog posts for our unboxing videos of Cardfight!! Vanguard sets.(BT, EB, CB, TB, CHB and what not-B).

This post will cover every RR and above card we missed out on in our unboxing video for G Character Booster Vol. 1: TRY3 NEXT. You can check the video above to see what we opened up in our box of G-CHB01.

With that said, let’s continue.

 

g-chb01-001
Holy Dragon, Brave Lancer Dragon

 

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[AUTO](VC) Generation Break 3:[Counter Blast (1)] When this unit attacks, you may pay the cost. If you do, search your deck for up to three cards with the brave ability, call them to separate (RC), shuffle your deck, choose a card from your hand for each called unit, and discard it. (If your hand has less cards than the called number, discard all of them)

[AUTO](VC) Brave (This ability is active when you have three or less cards in your hand):When your unit attacks, that unit gets [Power]+3000 until end of that battle.

 

g-chb01-002
Interdimensional Dragon, Crossover Dragon

 

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VC) Generation Break 3:[Counter Blast (2)] If you have a heart card with “Chronojet” in its card name, search your deck for up to two cards with “Chronojet” in its card name that have a different card name as each other, call them to separate (RC), shuffle your deck, and until end of turn, they get “[AUTO](RC):[Choose this unit and one of your other rear-guards with “Chronojet” in its card name, put them into your soul] When this unit’s attack hits a vanguard, you may pay the cost. If you do, [Stand] all of your vanguards.”.

g-chb01-003
Flower Princess of Beautiful Winter, Inverno

[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.

[ACT](VC)[1/Turn]:[Soul Blast (1)] Choose a total of up to five normal units from your drop zone and (RC), return them to your deck, and shuffle your deck. If you returned five cards, Counter Charge (1)/Soul Charge (1).

[AUTO](VC) Generation Break 2:[Counter Blast (1) & Choose a card from your hand, and discard it] When your unit is placed on (RC), you may pay the cost. If you do, choose one of your units with the bloom ability, search your deck for up to two cards with the same card name as that unit, reveal them, put them into your hand, and shuffle your deck.

g-chb01-004
King of Knights’ Light Manifest, Alfred Oath

[CONT](VC) Generation Break 2:During your turn, this unit gets [Power]+2000 for each of your rear-guards.

[AUTO]:[Counter Blast (1) & Soul Blast (1) & Choose a card from your hand, and discard it] When this unit is placed on (VC), if you have a card in your soul with “Swordsman of Light” or “Blaster” in its card name, you may pay the cost. If you do, search your deck for up to two cards with “Swordsman of Light” or “Blaster” in its card name that have a different grade as each other, call them to separate (RC), and shuffle your deck.

g-chb01-007
Pulsar, Shiftbullet Dragon

[AUTO](RC) Generation Break 2:[Counter Blast (1) & Retire this unit] At the end of your turn, you may pay the cost. If you do, search your deck for up to two cards with “Chronojet” in its card name that have a different name as each other, reveal them, choose a card from among them, call it to (RC), put the rest into your hand, and shuffle your deck.

[AUTO](RC):When your vanguard with “Chronojet” in its card name attacks, this unit gets [Power]+2000 until end of turn.

g-chb01-012
Knight of Ambuscade, Redon

[CONT](RC) Generation Break 2 Brave (This ability is active when you have three or less cards in your hand):During your turn, all of the other units in your front row get [Power]+3000.

[AUTO]:When this unit is placed on (RC) due to an effect from cards, if you have a vanguard with “Altmile” in its card name, this unit gets [Power]+3000 until end of turn. Then, if you have a face up card in your G zone, choose a card from your hand, and you may discard it. If you do, this unit gets “boost” until end of turn.

g-chb01-017
Steam Tamer, Arka

[CONT]:Sentinel

[AUTO]:[Choose a <Zodiac Time Beast> from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your units that is being attacked, and that unit cannot be hit until end of that battle.

[ACT](Drop Zone) Generation Break 2:[Choose one other card named “Steam Tamer, Arka” and a <Zodiac Time Beast> trigger unit from your drop zone, and bind them face up] Return this card to your hand.

g-chb01-020
White Clover Musketeer, Mia Reeta

[AUTO](VC) Generation Break 1:At the end of your turn, choose up to two normal units with “Musketeer” in its card name from your drop zone, and put them on the bottom of your deck in any order.

[AUTO](VC):During your turn, when your G unit with “Musketeer” in its original card name Stride, choose one of your vanguards, and until end of turn, it gets “[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose one of your rear-guards with “Musketeer” in its card name, and retire it] Look at four cards from the top of your deck, search for up to two cards with “Musketeer” in its card name from among them, call them to separate (RC), and put the rest into your drop zone.”.

g-chb01-021
Flower Keeper Dragon

[CONT]:Sentinel

[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your units that is being attacked, and it cannot be hit until end of that battle. If the chosen unit with this effect has “Ranunculus” in its card name, look at five cards from the top of your deck, search for up to one card with the same card name as your vanguard or rear-guard from among them, reveal it, put it into your hand, and shuffle your deck.

And here are the reprints that this set offers! (The ones we missed in our boxes)

g-chb01-re01
Laurel Knight, Sicilus

[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with “Altmile” in its card name, reveal it to your opponent, put it into your hand, shuffle your deck, choose a card from your hand, and discard it.

[CONT](Hand):While you are paying the cost for Stride, this card gets grade+2.

g-chb01-re02
Holy Knight Guardian

[CONT]:Sentinel

[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your vanguards that is being attacked, and that unit cannot be hit until end of that battle. Then, if there is a card named “Holy Knight Guardian” in your drop zone, choose a card from your damage zone, and turn it face up.

g-chb01-re03
Bringer of Dreams, Belenus

[AUTO](RC):[Put this unit into your soul] When your vanguard attacks, if you have a grade 3 or greater vanguard with “Altmile” in its card name, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets [Power]+5000 until end of that battle.

g-chb01-re04
Steam Breath Dragon

[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with “Chronojet” in its card name, reveal it to your opponent, put it into your hand, shuffle your deck, choose a card from your hand, and discard it.

[CONT](Hand):While you are paying the cost for Stride, this card gets grade+2.

g-chb01-re06
Heart Thump Worker

[AUTO](RC):[Put this unit into your soul] When your vanguard attacks, if you have a grade 3 or greater vanguard with “Chronojet” in its card name, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets [Power]+5000 until end of that battle.

g-chb01-re07
Valkyrie of Reclamation, Padmini

[AUTO]:[Choose a grade 3 card from your hand, and reveal it] When this unit is placed on (RC) from hand, you may pay the cost. If you do, search your deck for up to one grade 3 card with “Ranunculus” in its card name, reveal it to your opponent, put it into your hand, shuffle your deck, choose a card from your hand, and discard it.

[CONT](Hand):While you are paying the cost for Stride, this card gets grade+2.

g-chb01-re08
Maiden of Passionflower

 

[CONT]:Sentinel

[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (GC) from hand, you may pay the cost. If you do, choose one of your vanguards that is being attacked, and that unit cannot be hit until end of that battle. Then, if there is a card named “Maiden of Passionflower” in your drop zone, choose a card from your damage zone, and turn it face up.

That ends the “Booster Pack” for G-CHB01. As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Booster Pack: G Character Booster Vol. 1: TRY3 NEXT (VG-G-CHB01)

Cardfight #68: ZaCaptain’s Altmile Royal Paladin Deck Profile

Hey, fighters!

Cardfight #68 sees us pit ZaCaptain’s Altmile Royal Paladin deck against JJ’s Toushirou Touken Ranbu deck. You can check the video above to see the bout, but if you’re interested in seeing the Altmile deck profile, we have it in this post.

If you want to check out what’s in the Toushirou deck, click here.

Take note that this build is one that is used for this cardfight. Changes may have been already made at this point in time by the owner. You are welcome to learn from this deck profile, if you are looking to build one, but we highly encourage you to build yours to fit you.

First Vanguard
Shining Knight, Millius

Triggers:-
4 Seeker, Hallowed Breath Dragon (Critical)
4 Seeker, Bouquet Paros (Stand)
4 Margal (Draw)
4 Jewel Knight, Hilmy (Heal)

Grade 1s:-
3 Battlesong Angel
4 Snogal
2 Headwind Knight, Selim
1 Laurel Knight, Sicilus
4 Rainbow Guardian (Sentinel-PG)

Grade 2s:-
2 Knight of Determination, Lamorak
4 Beast Knight, Garmore
1 Blaster Blade Spirit
3 Knight of Twin Sword
2 Shyngal

Grade 3s:-
3 Fang of Light, Garmore
4 Blue Sky Knight, Altmile

Strides and G Guardians:-
4 Aerial Divine Knight, Altmile
2 Transcending the Heavens, Altmile
3 Blazing Sword, Fides
2 Divine Knight of Rainbow Brocade, Clotenus
1 Shrouded Divine Knight, Gablade
2 Holy Dragon, Laserguard Dragon (G-Guardian)
1 Vivid Sacred Staff, Andragius (G-Guardian)
1 Dark Element, Dizmel (G-Guardian)

Notes:-

  • Understandably, while it isn’t the top build for Altmile, it is nonetheless a very flexible deck that can potentially fill all your rear-gurards in an instant. The thought process behind this build was to have Altmile call out Garmore, who will then call out Snogal. With the cost needed for Garmore to discard a card, it also helps feed for Brave in a natural way. That is the idea.
  • Running into destruction-based decks like Narukami and Kagero, it is expected that maintaining 2 to 3 Snogals is impossible. Battlesong Angel is the backup for Snogals, with her innate Resist ability. The only problem is trying to fish her out of the deck, which is hard to do. But with some thought and luck, you can use Bouquet Paros to help out with that. Bouquet Paros also can fish for Snogals, if needed.
  • Striding may be the best way to attack your opponent, thanks to its vast versatility, but with the low count of Sicilus, on top of below average count of Grade 3s, it’s a recipe for “you gonna have a bad time”. But as long as you can hit GB2, Altmile’s skill will be helpful in your times outside of striding.
  • This unorthodox, but versatile build of Altmile has its joyous and cringe-worthy moments. But it is purposely built for the flexibility to full-field your opponent and overwhelm him with a combination of Brave, Altmile and Garmore. While not the best build out there, it is a fun one, nonetheless. Feel free to experiment as and how you like and give it a shot once in a while.

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #68: ZaCaptain’s Altmile Royal Paladin Deck Profile

Cardfight #41: DAIGO Special Set G Deck Profile

Hey fighters,

I know that I mentioned in the video that we wouldn’t be putting up a deck profile of any decks (trial/start/special set) that comes straight out of the box. After much deliberation, we decided to put up notes of the deck here.

I hope you understand why we decided against doing these deck profiles in the first place. While we understand the reasons for wanting to see us theorycraft for new decks and/or for modding a deck, we find that it will put us in a position where we might be expected to and not be able to commit to showcasing the theorycraft deck in a fight for many different reasons. We find it easier to bring these decks to you first, then tell you what we think we will do to upgrade it if we feel it needs to be.

However, we find now that we can still mention the things about the deck that we noticed, from combos to strengths and weaknesses. That’s what we’ll be doing for the DAIGO Special Set G in this post.

If you want to check out what’s in John’s Brawler Narukami deck, click here.

As we’ve done an unboxing video for this deck, please check out the video above to see what’s in the DAIGO Special Set G.

Notes:-

  • While it was surprising at first to see that the DAIGO Special Set G came with a 12 critical, 4 heal lineup, after playing it, we understand that it is meant to be an aggressive deck from the get go. From your first attack turn, you will want to crank up the number of attacks and take advantage of the high percentage of critical trigger checks. Your opponent will have to suffer either more damage or less hand.
  • But as Dempster has mentioned, we do find that the deck falters in the late game. Skills from Sanctuary Guard Imperial, Regalie and Arc makes the deck a little bit contradictory. What we mean by that is with a 12 critical deck, you limit your max number of attacks to 3. The skillset would capitalise on the power boost more from having stand triggers in the deck. If you’re thinking to upgrade, some stand triggers like Encourage Angel or Sarugal would definitely give it some late game longevity.
  • The information that’s printed behind the paper playmat indicated some useful units that can be introduced to the deck for upgrading, which we agree are good upgrades.
    • Shining Knight, Millius makes for a better First Vanguard than Ambrosius would. But they also suggested bringing in Sage of Salvation, Benon and using his skill to help call out Richard and your Perfect Guard, especially if you changed it from Rainbow Guardian to Hope Keeper, making use of her Brave skill to turn her into an 8ooo Power unit and to let her return to your hand for later. Knight of Twin Sword would increase the number of attacks you have, making full use of Regalie’s skill. Comboing him into units like Benon or Conjurer of Mithril would continue your superior calling combo and bring those grade 1s to the field if needed.
    • Out own suggestions comes from incorporating the Brave mechanic into the deck. The Benon-Hope Keeper combo is well known in Brave decks, so the ball can be continued by bringing in Sarugal as your stand and Knight of Powercharge for Brave assurance. With Sanctuary Guard Arc’s on stride skill, it also helps with ensuring you meet the Brave requirement naturally. Ambrosius is a lackluster First Vanguard. Next to Millius, Jumpgal is a great alternative. He adds to the power boost for Regalie, and on GB1, he becomes a psuedo-grade 2 in the front row, being 10000 Power base and gaining Intercept, as long as you have two or more other grade 1s or less, which is easy to do.
  • Overall, this deck encourages aggression to a high degree.With the right modifications, you can turn it into a bigger powerhouse than it already is, and there’s plenty of ways to do it.

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter @CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #41: DAIGO Special Set G Deck Profile

Cardfight #39: Jiraiya’s Brave Royal Paladin Deck Profile

Hey, fighters!

Cardfight #39 sees us pit Jiraiya’s Brave Royal Paladin deck against Josephine’s Bloom Neo Nectar deck. You can check the video above to see the bout, but if you’re interested in seeing the Brave Royal Paladin deck profile, we have it in this post.

If you want to check out what’s in Josephine’s Bloom Neo Nectar deck, click here.

Take note that this build is one that is used for this cardfight. Changes may have been already made at this point in time by the owner. You are welcome to learn from this deck profile, if you are looking to build one, but we highly encourage you to build yours to fit you.

First Vanguard
Resurgent Knight, Stius

Triggers:-
3 Bringer of Dreams, Belenus (Critical)
1 Floral Paladin, Flogal (Critical)
2 Sarugal (Stand)
2 Encourage Angel (Stand)
4 Margal (Draw)
4 Yggdrasil Maiden, Elaine (Heal)

Grade 1s:-
3 Laurel Knight, Sicilus
3 Headwind Knight, Selim
2 Scouting Owl
2 Knight of Powercharge
4 Hope Keeper (Sentinel)

Grade 2s:-
3 Knight of Fragment
3 Blaster Blade Spirit
2 Knight of Twin Sword
2 Counteroffensive Knight, Suleiman
2 Hopesong Angel

Grade 3s:-
4 Blue Sky Knight, Altmile
3 Model Knight, Orhan

Grade 4s-:
4 Aerial Divine Knight, Altmile
2 Transcending The Heavens, Altmile
2 Shrouded Divine Knight, Gablade

Notes:-

  • This deck relies heavily on Knight of Fragment as the only method of countercharging for a counterblast heavy deck. Because I prefer being able to find Hope Keeper than I do countercharging with Holy Knight Guardian, counting my counterblasts becomes very important to do.
  • This deck is also heavy on soulblasts but Margal and Belenus helps out with that.
  • The addition to Blaster Blade Spirit to the deck is a great decision as it allows me to retire a unit on the front row unconditionally, provided it is called from the deck.
  • Most of the time my hand is big, mainly because I mostly call units from the deck. While it may look like I am unable to use the new Brave skills, Suleiman’s cost of dropping one card from my hand and Knight of Powercharge’s skill allow me to access them when I normally can’t. Just being able to drop my entire hand to the bind zone to fulfill the Brave conditions allows me to pull off certain combos like adding Hope Keeper into my hand. The added draw from Knight of Powercharge is a nice benefit for the coming turns.
  • Once you hit Brave, Sarugal is nice for allowing me to have a rearguard utill the end of the turn, and then send back into the deck, while drawing one.
  • Ultimately, this deck is about filtering out grade 2s (and Selim), which increases the trigger ratio come the later part of the game.

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter @CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #39: Jiraiya’s Brave Royal Paladin Deck Profile