Cardfight #86 sees us pit Dempster’s Ghostie Granblue deck against ZaCaptain’s Daiyusha Dimension Police deck. You can check the video above to see the bout, but if you’re interested in seeing the Ghostie deck profile, we have it in this post.
If you want to check out what’s in the Daiyusha deck, click here.
Take note that this build is one that is used for this cardfight. Changes may have been already made at this point in time by the owner. You are welcome to learn from this deck profile, if you are looking to build one, but we highly encourage you to build yours to fit you.
Before we get to the deck list, we would like to announce that from this point on, we will not be linking our cards back to the Wiki, as we came to the decision that cards often have their names changed from the working translated names to the official English name, resulting in broken links from time to time. To fully avoid that problem until it comes a non-issue, we will not be doing any linking from this point on.
Another thing is that for some of the future deck profiles, they may not have any notes on them after the deck list. For some of the deck profiles that we have done, there’s barely any notes on them, due to the bulk of them having been done in a previous deck profile, or that there is not much that can be said about the deck. While we will generally try to avoid all of this, there may be some deck profile notes that won’t be there, because of said reasons.
And to top it all off, all of these reasons are also due to time constraints. These deck profiles take quite a surprising bit of time to do, and we don’t want to be in the situation where we have to rush them out, especially during busy periods like the release of a new set for that week. We hope you guys understand our decisions behind this, and hope that you will let us know if these changes work for you or if you want it back to how we have always done them. We would like to hear your feedback on this. In the meantime, we also hope that you would continue reading and learning from all the deck profiles we have done and posted here on our blog.
Thanks, guys. 🙂
Matt the Ghostie
4 Cody the Ghostie (Critical)
2 Graham the Ghostie (Stand)
2 Mick the Ghostie and Family (Stand)
2 Screaming Banshee (Stand)
2 Howard the Ghostie (Draw)
4 Good Luck Charm Banshee (Heal)
1 Matt the Ghostie
3 Jackie the Ghostie
3 Quincy the Ghostie
3 Tommy the Ghostie Brothers
4 Freddy the Ghostie (Sentinel-PG)
3 Carl the Ghostie
4 Cremie the Ghostie
4 Hesketh the Ghostie
4 Fabian the Ghostie
4 Leader of Ghosties, Demetria
Strides and G Guardians:-
4 Diabolist of Corpse, Negrosonger
2 Eclipse Dragonhulk, Jumble Dragon
1 Ghostie Great King, Obadiah
2 Mist Phantasm Pirate King, Nightrose
3 Pirate King of Redemption, Dragut
2 Diabolist of Tombs, Negromode (G-Guardian)
2 Eclipse Dragonhulk, Deep Corpse Dragon (G-Guardian)
- To start off, I decided against using Peter the Ghostie because my main focus in here isn’t maintaining hand size. Even though the speed at which both Peter and Matt mill are equal, Matt wins me over just a little bit with the Counter Charge and Soul Charge, and since 99.999% of the deck is made up of Ghosties, the chance to be able to do both is pretty high.
- That said, the rest of the units that aren’t Ghosties are Banshees, meaning that their races are Ghost, making this deck 100% ghost. This makes it easier to activate Demetria’s on-ride skill.
- I really like Demetria as an ace Vanguard for the Ghosties because of how much luck her skill requires. Half of the time, the first card I reveal is a grade 1, so I lose nothing. Other times, I can mill 10 cards and still not get a grade 1. Regardless of the outcome, it’s still funny to see the reaction of the people who get to see it.
- I really didn’t want to put in Fabian because of his 10000 Power base, but because there are no other Ghostie Grade 3s, he has to be in there.
- Quincy is a great defensive card and one of the main contributors to the synergy of this deck. When your Grade 3 Ghostie vanguard is being attacked, you can retire him for an extra 5000 Power for easier guarding, which activates Demetria’s first skill which allows you to call a Grade 0. When it comes to your turn, you can use Quincy’s skill, return the Grade 0 to the bottom of the deck to call him out, effectively repeating the process and reconstructing your deck, but filtered.
- Cremie is a great offensive and defensive card for mid-to-late game. Both his skills rely heavily on your drop zone having 10 or more Ghostie cards, which is very easy to accomplish. With that achieved, he’s an easy 16000 Power attacker on his own. Not only that, when he intercepts or even called out to the Guardian Circle from hand, he becomes a 10000 Shield, cutting down the number of guards needed to guard by 1.
- If you play Negrolily, it’s a lot easier to call hit high defensive numbers. You can call either Mick, Jackie or Cremie for an even tougher wall for your opponent to overcome.
- All in all, this deck is very defensive thanks to its surprising synergy, and I really like it a lot.
As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.
Stand up, my Vanguard!