Cardfight #72: G-TD11 Royal Paladin Trial Deck Profile

Hey, fighters!

Cardfight #72 sees us pit the new Royal Paladin G-TD11 Trial Deck against the new Neo Nectar G-TD12 Trial Deck. You can check the video above to see the bout, but if you’re interested in seeing the Royal Paladin deck profile, we have it in this post.

If you want to check out what’s in the Neo Nectar deck, click here.

Take note that this build is one that is used for this cardfight. Changes may have been already made at this point in time by the owner. You are welcome to learn from this deck profile, if you are looking to build one, but we highly encourage you to build yours to fit you.

First Vanguard
Knight of Discipline, Alectos

Severe Hit Knight, Gulgites (Critical)
Explosive Knight, Gredaukus (Stand)
2 Adamant Amplification Warlock (Draw)
2 Gliding Eagle (Draw)
4 Knight of Pretty Sword (Heal)

Grade 1s:-
Support Warlock of Damascus
Loyal Knight, Diotus
4 Knight of Tomahawk
4 Wallgal (Sentinel-PG)

Grade 2s:-
Flying Swallow Knight, Claus
Straightforward Knight, Carasius
Tough Knight, Baldus

Grade 3s:-
4 Distinct Knight, Contianus
Blue Sky Knight, Altmile
Devout Falx Dragon

Strides and G Guardians:-
2 Divine Knight of Lore, Selfes


  • Whether you count it as Royal Paladins “coming full circle” or “going back to square one”, this new Trial deck focused more on calling units with the Brave ability, as well as activating the Brave ability. Selfes is good in activating Brave for your other units, which also makes him quite a good first Stride in any Brave Royal Paladin deck, this one or older.
  • However, there is a slight problem with the trial deck as it is. You do need to have units out that has the Brave ability to even make full use of Selfes. As you can see in the video, 5ooo Power may be reason enough to pop his skill, but when I saw that there wasn’t any units on the field at that time to take advantage of the low hand size, it made much less sense to use it. And that is kind of the idea.
  • The reason why is because, in this deck, it plays towards high power and multiple calling. Though not as much as a fully constructed Royal Paladin deck, but when the cards are right, you can attack 4 times in a turn. But that leads to another thing the deck lacks. A reliable amount of units with the Brave ability to call out. However, this lacking part is easily fixed with boost from the TRY3 NEXT booster or the older cards.
  • It’s hard to do, but when you play this deck, it’s hard to shake off the old playstyle of Altmile, which is superior calling Grade 2s from the deck. As you can see, most units you can call with Carasius’ skill is Grade 1. So you may actually need to plan to call boosters, rather than attackers.
  • But overall, Royal Paladins have taken a new or familiar playstyle, and it is a fun deck to play on its own. But once it gets its boost, including the new Knight of Heavenly Decree, Altmile, it can go much further than it has right now.

As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter@CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.

Stand up, my Vanguard!
– ZaCaptain

Cardfight #72: G-TD11 Royal Paladin Trial Deck Profile

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