I know that I mentioned in the video that we wouldn’t be putting up a deck profile of any decks (trial/start/special set) that comes straight out of the box. After much deliberation, we decided to put up notes of the deck here.
I hope you understand why we decided against doing these deck profiles in the first place. While we understand the reasons for wanting to see us theorycraft for new decks and/or for modding a deck, we find that it will put us in a position where we might be expected to and not be able to commit to showcasing the theorycraft deck in a fight for many different reasons. We find it easier to bring these decks to you first, then tell you what we think we will do to upgrade it if we feel it needs to be.
However, we find now that we can still mention the things about the deck that we noticed, from combos to strengths and weaknesses. That’s what we’ll be doing for the DAIGO Special Set G in this post.
If you want to check out what’s in John’s Brawler Narukami deck, click here.
As we’ve done an unboxing video for this deck, please check out the video above to see what’s in the DAIGO Special Set G.
- While it was surprising at first to see that the DAIGO Special Set G came with a 12 critical, 4 heal lineup, after playing it, we understand that it is meant to be an aggressive deck from the get go. From your first attack turn, you will want to crank up the number of attacks and take advantage of the high percentage of critical trigger checks. Your opponent will have to suffer either more damage or less hand.
- But as Dempster has mentioned, we do find that the deck falters in the late game. Skills from Sanctuary Guard Imperial, Regalie and Arc makes the deck a little bit contradictory. What we mean by that is with a 12 critical deck, you limit your max number of attacks to 3. The skillset would capitalise on the power boost more from having stand triggers in the deck. If you’re thinking to upgrade, some stand triggers like Encourage Angel or Sarugal would definitely give it some late game longevity.
- The information that’s printed behind the paper playmat indicated some useful units that can be introduced to the deck for upgrading, which we agree are good upgrades.
- Shining Knight, Millius makes for a better First Vanguard than Ambrosius would. But they also suggested bringing in Sage of Salvation, Benon and using his skill to help call out Richard and your Perfect Guard, especially if you changed it from Rainbow Guardian to Hope Keeper, making use of her Brave skill to turn her into an 8ooo Power unit and to let her return to your hand for later. Knight of Twin Sword would increase the number of attacks you have, making full use of Regalie’s skill. Comboing him into units like Benon or Conjurer of Mithril would continue your superior calling combo and bring those grade 1s to the field if needed.
- Out own suggestions comes from incorporating the Brave mechanic into the deck. The Benon-Hope Keeper combo is well known in Brave decks, so the ball can be continued by bringing in Sarugal as your stand and Knight of Powercharge for Brave assurance. With Sanctuary Guard Arc’s on stride skill, it also helps with ensuring you meet the Brave requirement naturally. Ambrosius is a lackluster First Vanguard. Next to Millius, Jumpgal is a great alternative. He adds to the power boost for Regalie, and on GB1, he becomes a psuedo-grade 2 in the front row, being 10000 Power base and gaining Intercept, as long as you have two or more other grade 1s or less, which is easy to do.
- Overall, this deck encourages aggression to a high degree.With the right modifications, you can turn it into a bigger powerhouse than it already is, and there’s plenty of ways to do it.
As always, if you have any queries, comments or suggestions, feel free to let me, Dempster or Leon know. If you like this and would like to see more Vanguard content that we have come up with, feel free to subscribe to our YouTube channel and follow us here on our blog. You can keep up to date on all of our releases on Twitter @CrossboneVGs, and on our Facebook page. You can also support us over at Patreon, where we have some awesome perks available for you guys.
Stand up, my Vanguard!