Deck Profile: Clone weed erryday! – Dempster’s Neo Nectar Deck

Hello everyone!

…..and sorry for the horrible title.

By now, some of you should have watched the fight between Jiraiya and myself, in the following video:

This is a request from JiaQian, so thank you very much!

Again, this deck is built completely out of the G era cards, with the trial deck G-TD03 as the base and boosts from G-BT02, G-BT04 and G-FC01.

First Vanguard
2 Spring-Heralding Maiden, Ozu

Triggers:-
4 Magnolia Knight (Draw)
4 Maiden of Dimorphoteca (Critical)
4 Flower Garden Maiden, Mylis (Critical)
4 Fairy Light Dragon (Heal)

Grade 1s:-
4 Maiden of Passionflower
4 Valkyrie of Reclamation, Padmini
4 Early-flowering Maiden, Pia
3 3 Apple Sisters

Grade 2s:-
4 Maiden of Flower Screen
3 Flower Chamber Maiden, Salianna
2 Wheel Wind Dragon

Grade 3s:-
4 Crystalwing Dragon
4 Ranunculus Flower Maiden, Ahsha

Grade 4s:-
2 Sacred Tree Dragon, Multivitamin Dragon
2 Dream-spinning Ranunculus, Ahsha
4 Sacred Tree Dragon, Jingle Flower Dragon

Some points to take note:

  • The card ratio for Grade 1 and Grade 2 is different from other decks I have built before, primarily because the Grade 1 units are the main stars of the deck which do a whole lot more than the Grade 2 units in terms of power gain and such.
  • I run 2 Ozu in my deck for the obvious reason that I have at least something to copy in case my opponent runs a field disruption deck and render my other attacking rear guards useless.
  • Having normal units in your drop zone is very important to pay as costs for some units’ skills, such as Maiden of Flower Screen and Early-flowering Maiden, Pia, so don’t worry about not being able to call anything the next turn and just use the normal units for guarding.
  • Flower Chamber Maiden, Salianna can’t really do much except to soul blast whatever normal units you need. And also, emergency attacking unit and interceptor.
  • Timing is very crucial in this build, especially when you either ride up to Crystalwing Dragon or Ahsha, so be sure to call at least one more rear guard on the field (preferably at the back where it’s harder for your opponent to disturb) so that you can copy at your next Ride Phase.
  • Running 2 Dream-spinning Ranunculus, Ahsha is more than enough as she’s only there to help you reinforce the field without having to worry about timing. My main finisher is usually Jingle Flower Dragon.
  • There are 2 most ideal set up for this deck to hit hard with. The first set up is as such: Jingle Flower Dragon as the vanguard, 2 Maiden of Flower Screen in the front row and 3 3 Apple Sisters in the back row. Use both Maiden of Flower Screen’s skills to copy 3 Apple Sisters’ name, and use Jingle Flower Dragon’s skill to add 10k to the whole field. This way, one column of rear guard can hit for as hard as 43k, and the vanguard as hard as 60k. If your opponent throws out a PG, just pump all triggers to the sides and see them cry. 😛
  • The next most ideal set up requires more costs to pay, but equally hard-hitting: Everything’s the same as the previous set up but has Early-flowering Maiden, Pia in the back row instead of 3 Apple Sisters. Again, use both Maiden of Flower Screen’s skills to copy Pia’s name, then use Jingle Flower Dragon’s skill to add 10k to the whole field. Next, use all 3 Pia’s skills in such order:
    • Left-most Pia: 3k to both other Pias and Maiden of Flower Screens
    • Centre Pia: 3k to the other Pias and Maiden of Flower Screens in both columns
    • Right-most Pia: 3k to both other Pias and Maiden of Flower Screens
  • If the set up is done right, your rear guards will be able to hit at a whopping 51k, and your vanguard hits at 59k. Again, if your opponent throws out a PG, just pump all triggers to the sides and see them cry. 😛
  • If you run out of G-units to stride to or you’re unable to stride during your turn, be sure to make full use of Ahsha’s GB2 skill by either calling out another Ahsha or using Maiden of Flower Screen’s skill to copy Ahsha’s name for an extra 5k boost.
  • Needless to say, this deck’s biggest weakness is field disruption, so try not to call out too many units at once unless you’re sure you’re able to corner your opponent during your turn. If your opponent attacks your rear guards, GUARD. And I mean GUARD.

That is all that I can think of for now. If you have any queries, comments or suggestions, feel free to let Captain, Leon or myself know. If you like this and would like to see more Vanguard content that we have come up with, feel free to follow us here and on Twitter at @CrossboneVGs, and subscribe to our YouTube channel. Thank you for reading, and we’ll see you soon!

– Dempster

Advertisements
Deck Profile: Clone weed erryday! – Dempster’s Neo Nectar Deck

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s