Hello everyone!

Following Captain’s footsteps, I will be sharing my deck profile for my recent Aqua Force deck, featured in the following mirror fight against Leon with his Maelstrom deck:

My deck focuses on Thavas as the Ace unit and is built differently unlike a lot of other Aqua Force builds because it is more defensive, while still being able to reinforce the field without too much trouble. My play style has always been more on the defensive side (as evidenced in my Oracle Think Tank decks), and Aqua Force has always suffered from not being able to do anything after losing rear guards, so a defensive build ensures that you stay in the game long enough to do a destiny draw—-oops, wrong card game.

First Vanguard: Officer Cadet, Andrey

4 Bubble Bazooka Dracokid (Critical)
4 Rainbow Sniper (Draw)
4 Officer Cadet, Alekbors (Stand)
4 Battle Siren, Carolina (Heal)

Grade 1s:-
2 Kelpie Rider, Polo
4 Battle Siren, Stacia
3 Kelpie Rider, Nikki
4 Battle Siren, Phaidra

Grade 2s:-
4 Battle Siren, Rohde
4 Magnum Assault
4 Saberflow Sailor

Grade 3s:-
4 Strikehead Dragon
4 One Who Surpasses the Storm, Thavas

Grade 4s:-
4 Marine General of the Heavenly Scales, Tidal Bore Dragon
4 Marine General of Heavenly Silk, Lambros

Some points to take note:

  • Officer Cadet, Andrey provides a good early to mid game pressure as you can use his skill as soon as you Stride. You can give the skill to either Stacia, an unboosted Magnum Assault or Rohde (for attacking the vanguard first, then restanding, +2k and attacking the rear guard which is usually 9k for a magic number of 10k guard). Make sure you don’t lose him to card effects that will retire him as most people will go straight for your first vanguard to retire.
  • During my experience with fighting against other Aqua Force users, I noticed that they all put in High Tide Sniper (if it’s the third battle or more, Soul Blast 1, +10k), and that allows you to hit harder without a boost and forces your opponent to drop at least 1 card to guard, but it is inconsistent as you will run out of souls very quickly. In order to counter this, I swapped it out with Saberflow Sailor in favour of drawing more cards to sustain myself for guarding.
  • I personally feel that Strikehead Dragon is a better sub Ace grade 3 unit than Max as the former is better at building your number of attacks up to 4 or more. Max’s skill requires the third battle in order to pull something off, and even so does not work well with a deck that heavily depends on positions (like Stacia). Strikehead Dragon’s skill is given to a unit that will attack first, albeit only happening if you have to ride to him. Of course, if you only have 1 grade 3 in your hand that’s not Thavas, I suggest using Kelpie Rider, Nikki’s skill to get him out of the deck as soon as possible.
  • Under the best circumstances, this deck can perform up to 8 very painful attacks without the help of triggers. In order, it goes like this:
    • Attack a rear guard with unboosted Magnum Assault on one side
    • Attack another rear guard with Stacia in the back row on the other side
    • Attack the vanguard with Rohde that’s in front of Stacia, restand Rohde with Andrey’s skill, +2k
    • Attack the vanguard with Rohde again (by this time, Thavas’ skill should have kicked in)
    • Attack the vanguard with Lambros, use his skill to stand Magnum Assault and Rohde
    • Attack the vanguard with Magnum Assault, this time with boost
    • Restand Magnum Assault, +2k, attack vanguard again
    • Attack the vanguard with Rohde again

That is all that I can think of for now. If you have any queries, comments or suggestions, feel free to let Captain, Leon or myself know. If you like this and would like to see more Vanguard content that we have come up with, feel free to follow us here and on Twitter at @CrossboneVGs, and subscribe to our YouTube channel. Thank you for reading, and we’ll see you soon!

– Dempster


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